Fivekills Administrator
Language : English
| Subject: Old quest fixing. Tue Aug 26, 2014 10:49 pm | |
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Last edited by Fivekills on Thu Aug 28, 2014 4:30 am; edited 1 time in total | |
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Fivekills Administrator
Language : English
| Subject: Re: Old quest fixing. Wed Aug 27, 2014 6:31 am | |
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Last edited by Fivekills on Thu Aug 28, 2014 4:30 am; edited 1 time in total | |
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Fivekills Administrator
Language : English
| Subject: Re: Old quest fixing. Wed Aug 27, 2014 11:59 pm | |
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Fivekills Administrator
Language : English
| Subject: Re: Old quest fixing. Thu Aug 28, 2014 4:29 am | |
| - 11111:
Most of the sells in the standard spellbook date back to the old tower. Combat spells were mostly created by Red wizards, enchantment spells by Blue wizards, and so forth. The only major exception are the teleport spells. The old wizards knew teleportation was possible, but they didn't learn how to create new spells until the last days of the old tower. Solving the teleportation problem changed everything. It let the wizards create the lodestone network, and the runes essence teleport spell meant the Tower didn't have to rely on a delicate land route to get runes. I've prepared runes to hold the other six soul fragments. You'll need to use each rune on a vortex of the appropriate colour. Ariane gives you some more prepared runes. | Wizard Ellaron | But... master! I'm doing this for you! |
| Zanmaron the Red | I've had enough of this. You! Adventurer! Get me out of there, I command it! | Image | Type | | Fire | | Air | | Water | | Earth | | Law | | Nature | | Chaos | | Cosmic | |
Ariane gives you a fire rune and an air rune. The Runes return to your inventory as the memory finishes. Now return to Ariane. Now return to Ariane. The runes return to your inventory as the memory finishes. (Ariane seems to be in some kind of magical coma.) Now talk to Ariane- Wizard Ellaron:
Adventurer! You have no right to interfere!
Leave her alone! Wizard Ellaron is attacked by Ariane (Aack!) So, you've learned to channel that energy? Enjoy it while you can. Any moment now it'll overwhelm you.
Ariane - Stop talking. I'm trying to concentrate. Adventurer. I think - I think someone wants to talk to you.
Temrin the Grey - Fascinating. If I understand this correctly, I am of several personality fragments possessing an unwilling host body. I assume this is an effect of Zanmaron's ritual being performed improperly.
Wizard Ellaron - Temrin the Grey. So, you've retained some degree of consciousness.
Temrin the Grey - It seems this situation is unstable. Adventurer, I recommend you draw each personality fragment out of the host body before it is overwhelmed. In my case a cosmic rune should make a suitable receptacle. You will need to time your action so that the rune being used matches the colour in the cycle. It is a pity I cannot observe this phenomenon from an external vantage point. Ah, well.
Floor 2Floor 3Floor 4 Number | Image | Rune type | 1 | | Cosmic Rune | 2 | | Water Rune | 3 | | Earth Rune | 4 | | Fire Rune | 5 | | Law Rune | 6 | | Nature Rune | 7 | | Chaos Rune | 8 | | Air Rune | |
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| Subject: Re: Old quest fixing. | |
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