Fivekills Administrator
Language : English
| Subject: Game Suggestions of 2019 Tue Aug 20, 2019 4:16 am | |
| Game Suggestions of 2019 Clothing Items:- Allowing second-age items to be dyed would add more customization options for players.
- Implementing a light-click wear option for owned clothing customizations in the store would enhance convenience.
Achievement Hunting:- The “What Have You Done” achievement, related to helping collect weekly with your clan, could be a rewarding goal for players.
Grand Exchange:- A GE Buy Limit Indicator would be helpful for players managing their trades and investments.
Text Resize:- Resizing text in the main world when players are speaking would improve readability.
- Adjusting the text size inside the chat box would enhance user experience.
- Boldening the text slightly would make it easier to read.
Banking Items:- Adding a left-click option for sedimentary geodes to open all in the bank and deposit into the backpack inventory would streamline the process.
- Withdrawing items from a bank teller in note form (with a toggle option) for quantities larger than 28 would be convenient.
- At the Grand Exchange, having an option to note all items when clicking on them (especially during offers) would be efficient.
Player-Owned Farm (POF):- Traits and growth stages of animals in POF could benefit from a search add-on for easier management.
Pet:- Allowing players to have a pet Unicorn stallion would be a delightful addition.
Inventory:- A backpack light bar (indicating how full it is) and an icon showing the backpack’s capacity (e.g., 0/28 spots) near the top of the map would be useful.
Limited Mute for Pets:- Implementing a limited mute for pets in specific locations would address the annoyance caused by constant pet sounds.
- This feature could be an achievement, allowing players to customize their experience while keeping ambient sounds on.
Running Animation:- The running animation feeling off might I'm not sure the reasoning why but I notice it. I think its the arms freely moving the way they do... I would also like my player to dive into the rock with a pickaxe if im running at it and click onit if that is possible, if the arms are closer to the chest.
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